Showing posts with label combat. Show all posts
Showing posts with label combat. Show all posts

Saturday, October 9, 2010

Combat: Testing your mettle Quest

Testing your Mettle quest is a hard quest that requires you to have a PvP battle prerequisite Level 7. You must destroy the base of your opponent/s [Order or Chaos]. Before you reach the Base of your Opponents you must destroy 2 Cannons with 10k HP and 4 Totems with 2k HP. You are to start in Level 1 with only 3 Power Points, you must level up to increase your total power points [ Max level is 30 with 30PP ] . You can gain experience by killing neutral mobs on the near mid of the PvP Battlefield.



Testing your Mettle



- Join and complete a pvp battle (Order's or Chaos's base is destroyed)


300 Points, 500 XP


Submit quest: Quentin

A good sword can only be forged from the hottest of flames. To become a great commander, you will need to test yourself in battle with the best of your peers. Go forth and join the ethernal battle between the forces of Order and the forces of Chaos. Complete a battle and return to me.

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The game will end if a player reach, destroys cannons and totems and interact the base.




A scoreboard will Pop up when the game ends.



Monday, September 27, 2010

Combat: Changes Winged Dragon and Sabotaged Cannon

Changes on winged dragon and sabotaged cannon to be 2 chain mob

Killing a Winged Dragon 10 Hp will become a Broken Wings Dragon with 20 Hp
The Broken Wings Loot is separate from the Main dead corpse of the Dragon



Killing a Sabotaged Cannon 20Hp will get off on it's cannon and will become Grey Horned Minion with 140/140 Hp ( WHATT? )



Combat: Durability of Items



Durability shows how much damage on equipments can take before being broken.
Durability of combat items will decrease gradually when in combat. When you die, 10% of maximum durability is lost on all equipped items

1 Durability = Repair Cost: 1 Point



Repairing Combat Items

Click "Character Info'' button > ''Char'' Tab



Tuesday, September 21, 2010

Combat: Warrior, Sling Shooter, Thief and Suicide Bomber





Warrior and Shooters are units that will help you to finish your first basic quests. They was introduced on February 26th Update. Thief is used to interact quest objective items on the following quest. Suicide Bomber is useful for injuring groups of enemies.



Warrior
Warriors have high health but low damage, useful for tanking enemies.

Story: This little blue-haired guy is your loyal companion. He is always with you in your journey from the beginning until forever. Equipped with only 2 wooden sticks, this warrior can tackle any beast! With his strong health, he can surpass any quest.

Description: Strong health, low damage at close distance

Rank1 Warriors ( Level 1 )

Initial Health : 40
Initial Damage : 1 - 3
Armor : 0%
DPS : 1.43

Rank2 Warriors ( Level 7 )

Initial Health : 65
Initial Damage : 1 - 3
Armor : 0%
DPS : 1.43

Cost : 3 Power
Class : Melee
Armor : Bonus 50% against Siege



Sling Shooter
Sling Shooters have High damage and useful for damaging enemies at range.

Story: Having lived in the jungle for a long time, this shooter has acquired excellent skills in using the slingshot. A combination of sharp eye and accuracy, this shooter sure can kill any monster faster than the warrior. Since he has low health, he prefers to attack at a distance. With stones gathered from a sacred mountain, no wonder this little shooter can defeat any creature!

Description: High damage at a distance, weak health.

Rank1 Shooters ( Level 1 )

Initial Health : 10
Initial Damage : 6 - 8
Armor : 0%
DPS : 3.89

Rank2 Shooters ( Level 7 )

Initial Health : 20
Initial Damage : 8 - 10
Armor : 0%
DPS : 5.0

Cost : 3 Power
Class : Range
Armor : Effective against Air, Melee. Bonus 50% against Siege


Thief
Level 5 players will be able to summon a thief. The thief is able to move quickly and interact with quest objectives twice as fast as a player. They are unable to fight however.

Description: Activate at twice the speed of Hero, continue to activate even when hit by enemy.

Rank1 Thief ( Level 1 )

Initial Health : 15

Cost : 3 Power
Class : Unarmored



Suicide Bomber
Level 6 players will be able to summon a bomber. The bomber is useful for injuring groups of enemies.

Rank1 Bombers ( Level 6 )

Initial Health : 1
Initial Damage : 8 - 12
DPS : 10.00

Cost : 3 Power
Class : Unarmored


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Monday, September 20, 2010

Combat: Sheep and Red Horn Sheep

Sheep



Sheep are Mobs in Ninerift that can be found at The Green Plains located at the South Part of Megi Forest. The Sheep are owned by Farmer Kelas. His Sheep gone mad and are determined to eat all his carrots.

Information

Level : 3
Health : 15/15
Damage : 1 - 2
Location : The Green Plains - Megi Forest



Strategy

Most Efficient : 2 Shooters
At Level 3 : 2 Warriors
Tanking : 1 Warrior and 1 Shooter

Quest

Get 10 Sheep Horns

Corpse and Loots



Brown Sheep Horn ( Quest Item )
+1 XP

Red Horn Sheep



Red Horn Sheep are Mobs in Ninerift that can be found at the The Green Plains located at the South Part of Megi Forest. Red Horn Sheep are Sheep that had change and their horns turned red and much stronger than Normal Sheep.

Information

Level : 4
Health : 60/60
Damage : 3 - 4
Location : The Green Plains - Megi Forest



Strategy

Most Efficient : 1 Warrior ( Tanking ) 1 Shooter ( dps )
3 Units : 1 Warrior and 2 Shooters
High Damage : 3 Shooters

Quest

Get 5 Red Sheep Horns
Collect 10 Tainted Wool


Corpse and Loots



Red Sheep Horn ( Quest Item )
Tainted Wool ( Quest Item )
+4 XP
125 Points

Sunday, September 19, 2010

Combat: Viking Cannon, Dragon Rider and Dynamite Mine





Viking Cannons, Dragon Riders and Dynamite Mines are units that can be receive when
reaching Level 7. These units are effective against different mobs.



Viking Cannons
Cannons are similar to shooters except that they deal less damage. However, they can hit flying units and armored units.

Description: Long range cannon attack capable of reaching flying targets. Strong firepower penetrates fortified structures.

Rank1 Viking Cannons ( Level 7 )

Initial Health : 40
Initial Damage : 5 -7
Armor : 0%
DPS : 3.33

Cost : 3 Power
Class : Siege
Armor : Effective against Range, Bonus 50% against Air, 50% against Siege



Dragon Riders
Dragon Riders cannot be attacked by warriors, shooters, suicide bombers and cannot be damaged by mines.

Description: Able to fly, useful against ground enemies that has no air attack

Rank1 Dragon Riders ( Level 7 )

Initial Health : 30
Initial Damage : 3 -5
Armor : 0%
DPS : 2.22

Cost : 3 Power
Class : Air
Armor : Effective against Siege, Bonus 50% against Air.



Dynamite Mines
Mines will damage any enemy that walks onto them. They can damage armored units.

Description: Detonates on contact, not visible to enemy troops

Rank1 Dynamite Mines ( Level 7 )

Initial Health : 1
Initial Damage : 20 - 22
DPS : 21.00

Cost : 1 Power
Class : Unarmored

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